Description:                    Tomb Raider III Script. E3 Release (c) Core Design Ltd 1998

Options:
Language:                       ENGLISH
Secret_Track:                   0
firstoption:                    EXIT_TO_TITLE
title_replace:                  EXIT_TO_TITLE
ondeath_demo_mode:              EXIT_TO_TITLE
ondeath_ingame:                 EXIT_TO_TITLE
on_demo_interrupt:              EXIT_TO_TITLE
on_demo_end:                    EXIT_TO_TITLE
singlelevel:                    -1


Level:          Lara's House
Key1:           Racetrack Key
Load_pic:       pix\house.bmp
Track:          2
Game:           data\house.TR2
End:


Level:          Jungle
Key4:           Indra Key
Track:          34
Load_pic:       pix\india.bmp
Game:           data\jungle.TR2
Track:          64
cutsceneangle:  16384
Cut:            cuts\cut6.TR2
Complete:
End:


Level:          Temple Ruins
Puzzle1:        Scimitar
Puzzle2:        Scimitar
Key1:           Key Of Ganesha
Key2:           Key Of Ganesha
Key3:           Key Of Ganesha
Key4:           Key Of Ganesha
Track:          34
Load_pic:       pix\india.bmp
Game:           data\temple.TR2
Track:          69
cutsceneangle:  16384
Cut:            cuts\cut9.TR2
Complete:
End:


Level:          The River Ganges
Key1:           Gate Key
Track:          34
Load_pic:       pix\india.bmp
Game:           data\quadchas.TR2
Complete:
End:


Level:          Caves Of Kaliya
Track:          30
Load_pic:       pix\india.bmp
Game:           data\tonyboss.TR2
Fmv:            FMV\SAIL_ENG.RPL
Complete:
End:


Level:          Coastal Village
Puzzle1:        Serpent Stone
Key1:           Smuggler's Key
Track:          32
Load_pic:       pix\southpac.bmp
Game:           data\shore.TR2
Track:          68
cutsceneangle:  16384
Cut:            cuts\cut1.TR2
Complete:
End:


Level:          Crash Site
Pickup1:        Swamp Map
Key1:           Commander Bishop's Key
Key2:           Lt. Tuckerman's Key
Track:          33
Load_pic:       pix\southpac.bmp
Startinv:       Pickup1
Game:           data\crash.TR2
Track:          65
cutsceneangle:  16384
Cut:            cuts\cut4.TR2
Complete:
End:


Level:          Madubu Gorge
Track:          36
Load_pic:       pix\southpac.bmp
Game:           data\rapids.TR2
Complete:
End:


Level:          Temple Of Puna
Track:          30
Load_pic:       pix\southpac.bmp
Game:           data\triboss.TR2
Complete:
End:


Level:          Thames Wharf
Key1:           Flue Room Key
Key2:           Cathedral Key
Track:          73
Load_pic:       pix\london.bmp
nofloor:        1792
Game:           data\roofs.TR2
Track:          67
cutsceneangle:  49152
Cut:            cuts\cut2.TR2
Complete:
End:


Level:          Aldwych
Puzzle1:        Old Penny
Puzzle2:        Ticket
Puzzle3:        Masonic Mallet
Puzzle4:        Ornate Star
Key1:           Maintenance Key
Key2:           Solomon's Key
Key3:           Solomon's Key
Key4:           Solomon's Key
Track:          74
Load_pic:       pix\london.bmp
Game:           data\sewer.TR2
Track:          63
cutsceneangle:  16384
Cut:            cuts\cut5.TR2
Complete:
End:


Level:          Lud's Gate
Puzzle1:        Embalming Fluid
Key1:           Boiler Room Key
Track:          31
Load_pic:       pix\london.bmp
Game:           data\tower.TR2
Track:          71
cutsceneangle:  16384
Cut:            cuts\cut11.TR2
Complete:
End:


Level:          City
Track:          78
nofloor:        5120
Load_pic:       pix\london.bmp
Game:           data\office.TR2
Complete:
End:


Level:          Nevada Desert
Key1:           Generator Access
Key2:           Detonator Switch
Track:          33
Load_pic:       pix\nevada.bmp
Game:           data\nevada.TR2
Track:          72
cutsceneangle:  16384
Cut:            cuts\cut7.TR2
Complete:
End:


Level:          High Security Compound
Puzzle1:        Blue Security Pass
Puzzle2:        Yellow Security Pass
Key1:           Keycard Type A
Key2:           Keycard Type B
Track:          27
Load_pic:       pix\nevada.bmp
remove_weapons:
remove_ammo:
Game:           data\compound.TR2
Track:          70
cutsceneangle:  16384
Cut:            cuts\cut8.TR2
Complete:
End:


Level:          Area 51
Puzzle1:        Tower Access Key
Puzzle2:        Code Clearance Disk
Puzzle3:        Code Clearance Disk
Puzzle4:        Hanger Access Key
Key1:           Launch Code Pass
Track:          27
Load_pic:       pix\nevada.bmp
Game:           data\area51.TR2
Complete:
End:


Level:          Antarctica
Puzzle1:        Crowbar
Puzzle2:        Gate Control Key
Key1:           Hut Key
Fmv:            FMV\CRSH_ENG.RPL
Track:          28
Load_pic:       pix\antarc.bmp
Game:           data\antarc.TR2
Track:          62
cutsceneangle:  16384
Cut:            cuts\cut3.TR2
Complete:
End:


Level:          RX-Tech Mines
Puzzle1:        Crowbar
Puzzle2:        Lead Acid Battery
Puzzle3:        Winch Starter
Track:          30
Load_pic:       pix\antarc.bmp
Game:           data\mines.TR2
Complete:
End:


Level:          Lost City Of Tinnos
Puzzle1:        Oceanic Mask
Key1:           Uli Key
Track:          26
Load_pic:       pix\antarc.bmp
Game:           data\city.TR2
Track:          66
cutsceneangle:  16384
Cut:            cuts\cut12.TR2
Complete:
End:


Level:          Meteorite Cavern
Track:          26
Load_pic:       pix\antarc.bmp
Game:           data\chamber.TR2
Fmv:            FMV\ENDGAME.RPL
End:


Level:          All Hallows
Key1:           Vault Key
Track:          30
Load_pic:       pix\london.bmp
nofloor:        10000
Game:           data\stpaul.TR2
Complete:
End:


